Journal Entry 1


22.2.2022 - 0.5h - Installed unity, all packages and microgame during the practicals

25.2.2022 - 4h - Modified the game according to the tutorials, added a few simple things myself

Notes:

  • It was really easy to follow the tutorials, and add interesting things to the game
  • However, compared to making things in raw C++/Vulkan, I feel detached from how things actually work - tutorials consisted of dragging scripts and particle systems into the scene, explaining nothing about how they are implemented and what all of the parameters mean
  • I tried reading a few basic scripts from the current project and I understood them just fine - however, the one controlling the player is a bit more complex, so I didn't get it right away

Outcome: The uploaded windows build of the game, enjoy :D

Files

jump_jump.zip 26 MB
Feb 25, 2022

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