Journal Entry 1
Project A » Devlog
22.2.2022 - 0.5h - Installed unity, all packages and microgame during the practicals
25.2.2022 - 4h - Modified the game according to the tutorials, added a few simple things myself
Notes:
- It was really easy to follow the tutorials, and add interesting things to the game
- However, compared to making things in raw C++/Vulkan, I feel detached from how things actually work - tutorials consisted of dragging scripts and particle systems into the scene, explaining nothing about how they are implemented and what all of the parameters mean
- I tried reading a few basic scripts from the current project and I understood them just fine - however, the one controlling the player is a bit more complex, so I didn't get it right away
Outcome: The uploaded windows build of the game, enjoy :D
Files
jump_jump.zip 26 MB
Feb 25, 2022
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